Alle Projekte


TypeScript, WebGL, HTML, CSS

Furtwangen University Didactic Game Editor is a TypeScript based game engine specifically designed for the teaching of Prof. Jirka Dell’Oro-Friedl. Here I worked on the implementation of mesh generation, OBJ mesh import and shaders. Im Projekt Chemistry with FUDGE project we used the engine in a very early stage to implement an atomic orbital construction kit.