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A Cat in Time

Unity, Blender, Musik

Mobilegame for the City Museum Tübingen (still in development). To save the ghost of the cat mummy we travel to the year 1607. The player must solve a puzzle in each of four different historical museum rooms. Here I was responsible for 3D models and texturing, as well as music. The soundtrack has the special gimmic that the instruments change during the time shift.

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In Cooperation with Linus Ehmann (Programmierung), Tim Marquardt (conzept) and Olivia Storz (Design and Conzept)